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ahsteele
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Michel
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...besides the obvious, of course. 

Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

Were any radically new environment tilesets added?

How about models for units that were proposed but didn't make the cut (Warhounds, etc.)?

  • Were any radically new environment tile-sets added?
  • How about models for units that were proposed but didn't make the cut (War-hounds, etc.)?
  • Any changes/additions to triggers or other systems?

Any changes/additions to triggers or other systems?

 

Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.

...besides the obvious, of course. Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

Were any radically new environment tilesets added?

How about models for units that were proposed but didn't make the cut (Warhounds, etc.)?

Any changes/additions to triggers or other systems?

Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.

...besides the obvious, of course. 

Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

  • Were any radically new environment tile-sets added?
  • How about models for units that were proposed but didn't make the cut (War-hounds, etc.)?
  • Any changes/additions to triggers or other systems?
 

Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.

added 151 characters in body
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Oblivious Sage
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...besides the obvious, of course. Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

Were any radically new environment tilesets added?

How about models for units that were proposed but didn't make the cut (Warhounds, etc.)?

Any changes/additions to triggers or other systems?

Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.

...besides the obvious, of course. Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

Were any radically new environment tilesets added?

How about models for units that were proposed but didn't make the cut (Warhounds, etc.)?

Any changes/additions to triggers or other systems?

...besides the obvious, of course. Naturally it put models for the various new units in, including the campaign-only mutations, along with the new sound sets.

Were any radically new environment tilesets added?

How about models for units that were proposed but didn't make the cut (Warhounds, etc.)?

Any changes/additions to triggers or other systems?

Edit: It's been suggested that, for completeness, we should list all the new additions, even the obvious ones like the new multiplayer unit models.

Source Link
Oblivious Sage
  • 6.1k
  • 7
  • 47
  • 80
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