Timeline for Average performance in ESO with my setup
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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S Jun 11, 2014 at 11:49 | history | bounty ended | CommunityBot | ||
S Jun 11, 2014 at 11:49 | history | notice removed | CommunityBot | ||
Jun 8, 2014 at 0:37 | answer | added | Elise | timeline score: 1 | |
S Jun 3, 2014 at 10:30 | history | bounty started | Trollwut | ||
S Jun 3, 2014 at 10:30 | history | notice added | Trollwut | Authoritative reference needed | |
Jun 3, 2014 at 10:14 | answer | added | Joe Scylla | timeline score: 4 | |
May 15, 2014 at 10:11 | history | edited | Trollwut | CC BY-SA 3.0 |
added 2 characters in body
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May 14, 2014 at 23:38 | comment | added | Trollwut | And there's the problem. ESO doesn't have a REAL fullscreen. It's more a borderless one. And I still get these graphs when playing in fullscreen and then switching out. As you see, the graph is stable on about 40-50% a long time. :) | |
May 14, 2014 at 22:59 | comment | added | Nolonar | I'd be careful about graphs running while the game isn't in focus. Some apps require less power when they aren't in the foreground; it's a "why waste power on rendering, if the window isn't visible?" optimisation technique. It's better if you log your hardware usage, play the game for a time, then quit the game and look at the logged values. | |
May 14, 2014 at 22:53 | history | asked | Trollwut | CC BY-SA 3.0 |