Timeline for Average performance in ESO with my setup
Current License: CC BY-SA 3.0
8 events
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Jun 3, 2014 at 21:20 | comment | added | Trollwut | Unfortunatelly I tried everything you posted once in a while. I also reverted RequestedNumWorkerThreads and did it again: I guess the performance "plus" was just because I restarted ESO and some data already has been in the RAM. As with High-priority setting for the GFX is also set, I more guess that the engine of ESO just doesn't want me to get the full experience. For now it seems that it is just poorly programmed... | |
Jun 3, 2014 at 13:22 | history | edited | Joe Scylla | CC BY-SA 3.0 |
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Jun 3, 2014 at 13:06 | history | edited | Joe Scylla | CC BY-SA 3.0 |
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Jun 3, 2014 at 12:56 | comment | added | Joe Scylla | @Trollwut In this case i would try to find out if only one of these measures is responsible for your FPS gain. Revert the setting in your UserSettings.txt to SET RequestedNumWorkerThreads "-1" and try if you have the same (or even better) FPS gain. That would be not unusual as 1. should give you always some slightly better performance (its more useful for CPU that are slow at at adjusting CPU frequency and parking/unparking cores), | |
Jun 3, 2014 at 12:33 | history | edited | Joe Scylla | CC BY-SA 3.0 |
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Jun 3, 2014 at 10:29 | comment | added | Trollwut | I indeed got about 3-4 FPS more, that's a pity. But this even is not enough to solve the problem. I really appreciate your answer! | |
Jun 3, 2014 at 10:21 | history | edited | Joe Scylla | CC BY-SA 3.0 |
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Jun 3, 2014 at 10:14 | history | answered | Joe Scylla | CC BY-SA 3.0 |