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Added more detail on Astral Orb – the bookery must be empty and Temporal Beacons can spawn Temporal Mages too
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There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Can drop on Chapter 1.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with aan empty Bookery next to a Vampire Mansion or a Temporal Beacon. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Can drop on Chapter 1.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Can drop on Chapter 1.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with an empty Bookery next to a Vampire Mansion or a Temporal Beacon. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.
Revert previous edit
Source Link
Seiyria
  • 9.8k
  • 20
  • 57
  • 97

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Seems to onlyCan drop on Chapter 2+1.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Can drop on Chapter 1.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable BranchBrancheses. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved PebblePebbless. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here RationRationss. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory FragmentFragmentss. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable ChangeChangess. Noticeable ChangeChanges can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft FragmentFragmentss. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful RemainRemainss. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time ShardShardss. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Change can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.

There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on.

With all enemy drops, the drop rate is not 100%.

Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is.

Basic Resources

These resources can always be gained by fulfilling the criteria.

  • enter image description here Stable Wood - Created by finding 12 enter image description here Stable Branches. Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins.
  • enter image description here Preserved Rock - Created by finding 10 enter image description here Preserved Pebbles. Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins.
  • enter image description here Stable Metal - Created by finding 13 enter image description here Scrap Metal. Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins.
  • enter image description here Food Supply - Created by finding 12 enter image description here Rations. Rations can be gotten by placing down Meadow.
  • enter image description here Book of Memories - Created by finding 10 enter image description here Memory Fragments. Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery.
  • enter image description here Metamorphosis - Created by finding 20 enter image description here Noticeable Changes. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak)

Orbs

These resources require luck, setups, or sometimes moving to a newer chapter.

  • enter image description here Orb of Expansion - Earned by killing at least 5 enemies in a single combat. This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Crafts - Created by finding 10 enter image description here Craft Fragments. Craft Fragments come from any Artificial or Object enemy. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Evolution - Created by finding 10 enter image description here Living Fabric. Living Fabric comes from any Living or Plant enemy (wolfhound, bandit, spider, etc). Only drops on Chapter 2+.
  • enter image description here Orb of Unity - Earned by killing Liquid or Swarm enemies (slimes, blood clots, etc). Can be farmed by placing Battle Fields next to each other and spawning blood clots. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Afterlife - Created by finding 10 enter image description here Pitiful Remains. Pitiful Remains come from Vampire and Undead enemies. Seems to only drop on Chapter 2+.
  • enter image description here Astral Orb - Created by finding 10 enter image description here Time Shards. Time Shards are earned by killing Cosmic or Mage enemies. Dark Slimes can be spawned by obliterating an enemy from the map. Mages can be spawned with a Bookery next to a Vampire Mansion. Seems to only drop on Chapter 2+.
  • enter image description here Orb of Immortality - Earned by killing a chapter boss.
seems like all orbs drop on ch2+
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Seiyria
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Seiyria
  • 9.8k
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add some new images
Source Link
Seiyria
  • 9.8k
  • 20
  • 57
  • 97
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Source Link
Seiyria
  • 9.8k
  • 20
  • 57
  • 97
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