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user9983
user9983

Why are Do numbers in skill descriptions greenskills scale or otherwise change?

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user9983
user9983

In all the skill descriptions, the numbers are green. In other games, I have seen this used to indicate values which can change, but the skills pages don't seem to have any info on this. In Diablo 3, is this just to make them stand out or does it indicate values that can change? If they can change, what makes them change?

For example: The life gain from the monk's passive skill Transcendence has been increasing. Why?

In all the skill descriptions, the numbers are green. In other games, I have seen this used to indicate values which can change, but the skills pages don't seem to have any info on this. In Diablo 3, is this just to make them stand out or does it indicate values that can change? If they can change, what makes them change?

In all the skill descriptions, the numbers are green. In other games, I have seen this used to indicate values which can change, but the skills pages don't seem to have any info on this. In Diablo 3, is this just to make them stand out or does it indicate values that can change? If they can change, what makes them change?

For example: The life gain from the monk's passive skill Transcendence has been increasing. Why?

Source Link
user9983
user9983

Why are numbers in skill descriptions green?

In all the skill descriptions, the numbers are green. In other games, I have seen this used to indicate values which can change, but the skills pages don't seem to have any info on this. In Diablo 3, is this just to make them stand out or does it indicate values that can change? If they can change, what makes them change?