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Timeline for Combining already socketed gems?

Current License: CC BY-SA 3.0

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Oct 29, 2012 at 16:23 answer added Johnny timeline score: 2
Oct 1, 2012 at 6:45 answer added Falafels timeline score: 1
Sep 27, 2012 at 16:08 vote accept Mike
Sep 26, 2012 at 19:41 comment added Mike Thanks even still I disagree with the screen because three similar gems create one unique gem, I think, with transmuting
Sep 26, 2012 at 19:20 answer added Dycker timeline score: 11
Sep 26, 2012 at 18:50 comment added SaintWacko I know that when I played the first one I tended to hang on to gems instead of socketing them so I could combine them into more powerful gems. That splash screen tip is just saying that this is no longer a viable strategy.
Sep 26, 2012 at 18:46 comment added Mike @GnomeSlice I knew about the two gem dealers, but the advice of don't save you ember is bad advice I think. I put a 14 mana gen in a set item, if I want to keep the set for another char, but keep the gem for this char then "Don't save the gem" is bad advice. Also with the transmuter it seems that combining gems create a different type of gem not the same stronger gem.
Sep 26, 2012 at 18:32 comment added GnomeSlice Yes it does. I just forgot to mention the fact that you couldn't combine socketed gems, they had to be unsocketed. Besides, when you combine a gem, you automatically lose all of the original gems.
Sep 26, 2012 at 18:28 comment added Niro @GnomeSlice It does. But I don't think that has anything to do with the question. =P
Sep 26, 2012 at 18:20 comment added GnomeSlice In the FIRST game, you could recover the gem from a socket, but it would destroy the item. You could also remove all of the gems from an item, but it would destroy the gems. I assume that's the way it still works.
Sep 26, 2012 at 18:15 history asked Mike CC BY-SA 3.0