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In clash of clans, how are attackable resources distributed between buildings?

For example, are more attackable resources put into higher level buildings? Do resource storage buildings have more attackable resources? If I have a level 1 mine and a level 6 mine, would it store resources in the level 6 mine before the level 1 mine? Or would it split it between them (effectively maxing out the level 1 mine storage)?

The idea being if I had an extra level 1 mine outside of a defendable wall to make targeting more valuable resources inside the wall harder.

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All resources are mined and stored individually:

  • Level 1 gold mine can hold 500 gold max.
  • Level 5 gold mine can hold 10,000 gold max.

If your storage is 100% full, attackers will gain more from your level 5 mine, than your level 1 mine.

Interestingly though, depending on your Town Hall level, the amount of total lootable resources actually declines as you level up:

  • Level 1-5: 20% of total resources available to be looted.*
  • Level 6: 18% of total resources available to be looted.*
  • Level 7: 16% of total resources available to be looted.*
  • Level 8: 14% of total resources available to be looted.*
  • Level 9: 12% of total resources available to be looted.*
  • Level 10: 10% of total resources available to be looted.*

*Gold and Elixir only. Differs for Dark Elixir.

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  • Those percentages are for storages Commented Oct 8, 2014 at 7:24
  • Yes, sorry if I did not make that clear :)
    – Ben
    Commented Oct 8, 2014 at 8:00
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Mines mine and store independently. Your level 1 mine will mine slower and store less simply because it is a lower level.

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