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Galnet gives "news" as well as other various information and makes the game feel like its more like a real and breathing place, but does it actually talk about happenings in-game or is it just random flavor to give the game life? Can players affect/change/respond to what happens for Galnet to report on (like destroying a capital ship)?

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  • With the announcement of the PowerPlay update, I suspect that paying attention to the news will start to be very important.
    – user109166
    Commented Apr 28, 2015 at 21:46

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The systems mentioned with conflicts in will contain active conflict zones for players to join in on. If capital ships are mentioned they will be there too.

Players cannot destroy capital ships but attacking certain sub systems will make them leave (and award the player with credits). They will respawn, however.

Player actions can tip a system into civil war or affect the outcome of any system wide conflict. Significant events are then reported on GalNet even when not part of the main story line.

As of 1.04 there are questions as to the efficacy of player actions, there may be bugs involved

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  • this doesn't really answer the question I had on what it has to do with Galnet or if players can affect past/present/future articles.
    – Rapitor
    Commented Jan 13, 2015 at 19:53
  • It's a two way street. Places mentioned will have events there and the outcome of those events will feed back into the story. Commented Jan 13, 2015 at 20:05

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