I know that I can extend the range of certain dashes with Flash while the animation is running (e.g. Shen Taunt+Flash, Gragas Bodyslam+Flash).
But is this behavior consistent through different types of dashes?
- Auto-targeted
- Direction-targeted
- Ground-targeted
- Unit-targeted
For Example:
- Alistars Headbutt
- Braums Stand Behind Me
So if I "jump" to a target can I use flash to extend the range of the ability or would it simply override the action?
If so, are there certain states of the animation (especially with Alisters Headbutt) I can do this and can I change the direction "mid-air"?