Just as the title says, is there a way to automatically set groups on units that are about to be produced? (Excluding Zerg, because you can select the larvae egg, thus enabling you to include/set them to a specific group number.)
Thanks.
Just as the title says, is there a way to automatically set groups on units that are about to be produced? (Excluding Zerg, because you can select the larvae egg, thus enabling you to include/set them to a specific group number.)
Thanks.
I don't think there is a way to do exactly what you describe. If I am wrong, I would love to know about it!
The second best thing I can find is to set a waypoint to follow a unit in your main attack group. To do this, select your production buildings, find a unit that isn't likely to die anytime soon, and right click that unit. New units being produced will follow your main group, and will attack nearby enemies and such.
However, they still won't be in the actual control group, so you can't easily use their spells and whatnot. In order to set that up, the easiest way I've found is to select the units as they're walking toward your group (it's good to listen for "construction finished" sound bites and hit Space) and then press Shift+3 to include them in the original group.
Two things to watch out for:
It's not possible to do such auto-assign. But there some helpers to do it easier:
shift
+#)I advise to not rally units to units because your opponent will be able to shut down your reinforcements really easily. Except for special cases of course - like you have a map control / staying on base / rally an observer / playing with AI / ...
Otherwise - it's better to take a step back, combine your forces and continue to move on.
As other people have mentioned this functionality does not exist in the game.
Usually I uses shift+ group #, to add new units as they are built.
Additionally, you can have production structures (and eggs if you're Zerg) rally to a specific unit. This will cause them to "follow" that unit (which may already be in a group).