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What are all the curses, which can be cast on a player in Act 4? I've seen little graphical buff icons appear in Hell Act 4, showing "Curse of Mud" I think, amongst others. I have been unable to find a list of these effects or the graphical effects on the player character, which each produces.

I am aware of this answer, which is not related.

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  • This is going to turn into a rather large list, and there's not really any benefit to it; debuffs don't last long enough to be a threat, and if they are, you die, and they fall off.
    – Frank
    Commented Jun 14, 2013 at 14:07
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    @fbueckert In hardcore, learning that something is a threat by dying is not the preferable way to go.
    – bwarner
    Commented Jun 14, 2013 at 14:34
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    I don't know if the list is really that big. I'm only aware of a few special debuffs in the game, though bloodstar (the succubus one) is by far the most dangerous.
    – l I
    Commented Jun 14, 2013 at 21:47

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There's a list of five Curses/debuffs in this forum thread:

  • Curse of Anguish: "You take more damage from attacks. All healing and health regeneration effects are reduced."
  • Curse of Rust: "Armor reduced by 50%"
  • Curse of Weakness: "All outgoing damage is reduced by 25%"
  • Terrorized: "Healing reduced by 75%"
  • Curse of Resistance: "All resistances reduced by 50%"
  • Curse of Hatred: "You take more damage from attack, but also inflict more damage with your attacks."
  • Curse of Mud: movement debuff.
  • Blood Star: "A curse that reduces Monk and Barbarian Armor by 50%, and causes Wizard, Witch Doctor, and Demon Hunter skills to do casting cost as damage back to the caster."

That's eight total (five from the original list plus three others).

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