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I've heard of people plopping multiple train stations to get more people into the city. But from my experiences, trains only stop by the closest station before making a uturn back to the region.

Other stations that follow rarely if ever get a train to stop (waiting times go up into the hundreds)

I want to confirm that this is a bug and ask if there are work around. I have not found a reliable one.

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It certainly isn't the case that the trains stop at the first station before turning back. Even a quick mock up city demonstrates this as per below;

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This is in a city plot that has one rail track leading into the city, which I have then extended along the top edge of the map and placed a train station in the top left and top right of the map.

The train will arrive in the city, go straight through the closest station to the station at the end of the line, pick up passengers, and then stop at the other station on the way out of the city to pick up more passengers.

Best guess is that there is another issue causing this problem, most likely relating to how the AI is routing the trains around. There are multiple instances of other similar issues where resources were not correctly moved around the map because of the game's priority system or you've simply got too many passengers going to one station and not enough passengers heading to the other.

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  • Thanks for the response. It is likely due to some traffic congestion problems that I've recently introduced into my city. Although I can't explain how that would affect the trains (are passengers getting stuck on the way back to the train station?) I will look into this the next time I play and keep this question updated. Commented Nov 21, 2013 at 9:53
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If you close then reopen your first station, then trains go through.

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