This is a follow-up question to a previous question I asked earlier, only I want to know what the absolute best way is to destroy mobs with mods automatically.

I would really like to protect my house from all the baddies at night, if that clarifies. If possible though, drops would be nice if there is a mod for that!

  • 2
    Any mods in particular? Is it for grinding? Do you want to get drops/mob essence? Any mobs in particular? (as you can see, your question could use some clarifying) Jun 5, 2014 at 13:21
  • 1
    There ya go, I fixed it up.
    – Sparow
    Jun 5, 2014 at 13:29
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    This question should of been closed, it is almost entirely opinion based, and is just a mod rec question
    – Flaunting
    Aug 15, 2014 at 6:52

3 Answers 3


There are allot of mods (and a lot of methods) that come to mind. I'll try to list some of the easy to build and fun to see.

From the mod : ICBM

The gun and laser turret.

These are specifically designed to keep your base safe. You can program them to attack players or to only attack certain players and all mobs.

From the mod : Industrial craft

The Tesla coil.

The force field (MFFS)

From the mod : Thaumcraft


Iron Golem Guardians can be placed anywhere. When placed they will guard an area around their original location from hostile mobs, though not creepers. When crafted with the intelligence core the golems can be told to target specific mobs, this includes creepers. However when an iron golem attacks a creeper it will attempt to avoid the blast. Iron Golems also repair their damage twice as fast as the other golems. Iron Golem Guardians may also be given upgrades as shown below in the Golem upgrades section.

Please note that these golems are considered Tier 3 and require a great deal more research than the other golems

There are a lot of methods to get rid of mobs. I'm pretty sure i missed some of the fun ones but these are quite effective on their own.

  • MFFS is not from IC
    – Flaunting
    Aug 15, 2014 at 6:57
  • you could also add the turrets from ichun's PortalGun Mod
    – Flaunting
    Aug 15, 2014 at 6:57

this answer uses the Feed the Beast unleashed modpack, but it contains mods that appear in the other "big" modpacks as well (like tekkit)

  • The Portal mod contains the Sentry Turret Which will shoot anything on sight. It might shoot you, though... so be careful with that.

    • -not very strong
    • -noisy and very talkative
    • +ranged defense
    • +free, does not require energy or additional resources to use and maintain
  • Inustrial craft's Tesla Coil does insane damage in a circular area, but is pretty high level and dangerous

    • -can and probably will kill you
    • -uses a LOT of power
    • -pretty much requires a redstone toggling setup
    • +extremely powerful ( 1 to 2 shot kills on everything except bosses)
    • +relativy large area of effect (9x9)
  • The Force Field mod does exactly what you would think, surrounds your base in a forcefield.

    • -can be difficult to set up
    • -uses considerable amounts of power
    • +extremely customizable
    • +'safest' way of dealing with mobs

There is also tons and tons of weapons added by the modpack like the nano Saber which makes the diamond sword look like a twig. This is far from every option available to you in the modpack, just a few of varying levels of difficulty and effectiveness.

Out of the 3 I just listed I'd say the Force field is best once you understand the workings of mods.

Be warned, the modpack also adds mobs that can be more dangerous than the "vanilla" versions like the Angry Zombie being one


I personally like using grinders from the mod Minefactory Reloaded (keep in mind it is only updated to 1.6.4 currently)

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