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As a hunter, I have a basic attack that will use my weapon for low damage every couple of seconds. I know that if I right click on a hostile, it will start, but are there any other ways to activate it?

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  • You can disable auto attack I believe
    – Virusboy
    Commented Jan 26, 2015 at 18:00
  • How do I prevent it from acitvating (so I can target a boss, then once he is agroed on tank, start firing with already having targeted him)?
    – The Man
    Commented Jan 26, 2015 at 18:13
  • I'll find out today and get back to you. Last I remember it was in Interface/Options.
    – Virusboy
    Commented Jan 26, 2015 at 18:15
  • There's a Shoot (Attack for classes with melee weapons) spell in the General tab of your spellbook that toggles it on/off, you can use it for fine-grained control over what to autoattack and what not to. Or use the /startattack and /stopattack commands
    – blgt
    Commented Jan 26, 2015 at 18:30
  • 1
    Consider instead: target the tank, and then press F (/assist) to switch to his target. Commented Jan 27, 2015 at 1:58

4 Answers 4

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Any ability you have that does damage to an enemy will also activate your autoattack, unless it specifically states in the tooltip that it "turns off your attack"; such abilities deactivate your autoattack.

If you want to be able to select targets without attacking them, go into your Interface > Controls options and turn off "Interact on Left Click". You can then left click an enemy to select it without attacking.

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Pressing the T key should do it.

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What you are referring to is "auto attack"

Using a ability will start your auto attack.

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  • Any ability will start it?
    – The Man
    Commented Jan 26, 2015 at 18:13
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Most of your shots will activate your Autoshot however some of your abilities won't. Especially Pet abilities like A murder of Crows, Stampede and Dire Beast will not start your Autoshot. For some reason Glaive Toss also doesn't start it which makes it an excellent pre-cast ability for Survival Hunters (Glaive Toss has a projectile speed of 18 y/s).

To start attacking a target you have 3 options: You can Right-click it, you can use an ability which triggers your autoshot or you can use a /startattack macro. To turn off your autoattack simply use a /stopattack macro.

There's also some weird behavior with the /stopcasting macros. Examples:

#showtooltip Disengage
/stopcasting
/cast Disengage

Will simply cause you to finish your cast without disengaging and stops your autoattack

#showtooltip Disengage
/stopcasting
/stopcasting 
/cast Disengage

Will instantly interrupt your cast and your will disengage while your autoattack remains active.

I have absolutely no Idea why stopcasting works that way and whether it's intentional or a bug (i guess it's considered a feature now) but it's something many hunters don't know.

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