Was the old Armorer Bug fixed in the recent HD Remake (the new release on Steam, not to be confused with the fan-made HD Mod of the original) of Heroes of Might and Magic III?
The original version of the game had a now (in)famous glitch in which the armorer skill actually worked in reverse specifically against siege towers (made you more vulnerable against them). I recall it was revealed to be one of those super simple, brain-fart programming bugs where some guy once accidentally put a divided-by sign where he meant to put a multiply-by sign, or some such.
Was this bug fixed in this remake? I know that the team made some bug fixes, but also left a lot identical to how it was as well, so it seems really up-in-the-air. I have not had luck asking on the Steam forums.