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To experiment I started a bot game, toggled invincibility and let the bots attack me. There were two clear hit effects: a major one that tilts view up a lot and sideways and a minor one that only tilts it up.

So I tried releasing single shots exactly at the tilts: during a major one a single bullet ended up here (slightly covered by text). Actually the crosshair never moves that high so there tends to be a good amount of additional upward deviation of single shots fired.

But when single-shooting during the minor tilts the marks seemed to end up exactly at the location of the crosshair.

Now, when switching to spraying while being shot this pattern emerged. This was mostly caused by the minor tilts and, I guess, "standard recoil". Occasionally a major tilt caused a single bullet to lie severly outside of the depicted cone.

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  • -1 Clearly no research. Try putting some of your findings into the question. | Btw, for some weapons, it's not random; it goes in a figure-eight pattern (but not an exact figure-eight; add some variation and waviness)
    – aytimothy
    Apr 27, 2015 at 5:17
  • 1
    take a look here imgur.com/a/m1pz2/layout/horizontal#0 there're no official sources so you'll have to take the screenshots and animations and figure it out for yourself
    – Nitro.de
    Apr 27, 2015 at 6:39
  • I experimented a little and provided two screenshots of it.
    – Konsta
    Apr 27, 2015 at 10:13
  • CS:GO wikia might give some ideas for recoil etc in general.
    – Konsta
    Apr 27, 2015 at 10:32
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    Actually here on reddit and this video on youtube enlighten aim punch/enemy hits affecting you quite a bit.
    – Konsta
    Apr 27, 2015 at 10:42

1 Answer 1

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You do not have armour in the screenshots. This suggests you are being affected by a large amount of aim punch.

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