Hey I am making a multiplayer map and it includes magical blocks that will give you certain effects for example:

/execute @p[r=10000] ~ ~ ~ detect ~ ~-1 ~ wool 15 /effect @p invisibility 12 3 true

which gives invisibility when the "nearest" player stands on it. How can I give the effect to the player who stands on it, not just the nearest player to the commandblock giving the command?

2 Answers 2


The reason it is selecting the closest player to the command block is because you have set the selector to @p, which selects the closest player to the command block to fit the rule...

You're better off selecting everybody who the rule fits to run the command on.

/execute @a[r=10000] ~ ~ ~ detect ~ ~-1 ~ wool 15 effect @p invisibility 12 3 true

This command executes the /effect command on everybody who is within 10,000 blocks of your command block and has a Black Wool block under their feet.

Also, when specifying the command to run, you do not need a second slash.
Secondly, don't forget to run this command in a redstone clock!

  • Question: Would this be able to work with multiple people standing on that block. And when I tested this command with multiple villagers (Since I got no one to test it with) they all became invisible. Sep 3, 2015 at 9:40
  • @Phoenix81167 There's a difference between @a and @e. If you want only all players, then use @a. If you want all entities (including Ender Dragons and dropped items), use @e. | btw, Villagers are not players. They have to be selected with @e[type=Villager]
    – aytimothy
    Sep 3, 2015 at 11:21
  • Oh ok. Thank you for the information and I hope I can do the rest of the commands on my own. ;) Sep 3, 2015 at 13:33


execute at @a[distance=10000] if block ~ ~-1 ~ [block] run effect give @p [effect] [seconds] [amplifier] true

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