13

I have been developing a mod for Prison Architect recently, and now I believe it should be added the the Steam Workshop. I've looked around, and this post says to

. . . put it in your PA mod folder, start the game, menu/extra/mods select your mod and then click upload.

Here's a screenshot of my Prison Architect mods folder, with my mod in it, and the /extra/mods area in-game.

I have checked the official wiki, and my mod format is perfectly normal. Everything says that I should be seeing my mod in-game, and yet it will not load.

2
  • 2
    I think you're missing the screenshot Commented Nov 6, 2015 at 1:49
  • 1
    What's the inside of your folder look like, there? Do you have the manifest, etc, required by the mod? At first glance, everything seems to match what you read, but it's possible that something else is missing. More instructions can be found here, as well: steamcommunity.com/sharedfiles/filedetails/?id=164149242 Commented Nov 16, 2016 at 20:54

1 Answer 1

2

Find your mod in the mods folder (%localappdata%/Introversion/Prison Architect/mods) and create a new file manifest.txt in your mod's folder. Fill it with at least the following attributes: Name, Author, Date, and Version. You can additionally define Description, URL, IsTranslation. I believe FileID and SteamAuthor is added automatically when you upload it.

A sample file looks something like this:

Name                 "Object depth/stacking fix"  
Author               Sumurai8  
Description          "Got problems with flickering textures? Don't really understand why you can build a tv inside a laundry machine, over an ironing board? This mod fixes it all for you.\r\n\r\nThis mod will change the placement rules of several objects, as well as fix the order in which objects are displayed on the screen, to prevent them displaying in a random order every frame.\r\n\r\n[b]Version list[/b]\r\n\r\n- V1.0 - Initial version. Fixed display order of all static objects. Fixed being able to build items over each other that should not be allowed to be built over each other.\r\n- V1.1 - Fixed display order of various non-static objects. Tweaked depth of many static objects. For example: Garbage bags display behind bins so it appears as if they are in the bin. Prisoner uniforms now always display on top of a bed.\r\n- V1.2 - Update for alpha 33. Added several properties newly added to alpha 33, as well as mail and the currently invisible shopping items.\r\n- V1.3 - Update for alpha 34. Changed script to do an in-depth check for items placed on walls. Updated materials.txt to mirror updated alpha 34 materials.txt\r\n"  
Version              v1.3  
Date                 04/07/2015  
URL                  www.prison-architect.com  
IsTranslation        false  
FileID               F403385581  
SteamAuthor          A76561198063327951  

If you want to have a custom image thumbnail for your mod, move a thumbnail.png file into your mod's folder. The files from the mod are in a folder data inside the mod itself.

Example mod folder

Not the answer you're looking for? Browse other questions tagged or ask your own question.