Is it possible to move legendary effects (like "Double damage for targets with full health") to other weapons, like you can do with other modifications?

  • 4
    You could always just move the modifications from some other gun to the one with the effects. That's what I've been doing. – DaaaahWhoosh Nov 19 '15 at 21:24

No it isn't - not without using the console, which is currently only available in the PC version of the game.

If you're using the console, you can bring up the console and select an item before typing in attachmod and one of the IDs from this page on the Fallout Wikia.


For example, to add Chameleon legendary effect to an item you'd drop the item on the floor, open the console and click on the item and then type attachmod 001f4d18.


|improve this answer|||||
  • Ok thx. I didn't mentioned it, but I don't wanna cheat. :) I like your answers generally kalina, keep up the good work! – TrudleR Nov 19 '15 at 21:32
  • Hmm, is this as strong as the Chinese Stealth suit in Fallout 3? Or as strong as the 100% Chameleon in Oblivion (as in, ultra OP)? – Nelson Nov 20 '15 at 0:40
  • @Nelson, no its not as strong, and it only works when you are crouching + not moving – RyanS Nov 20 '15 at 15:56

You can't move the effect around to stack effects.

However, if you have another gun with great mods that you wish the effect was on, and that gun has the same general base, then you can just move those mods to the gun with the effects. I do this all the time.

So I have Righteous Authority. I find a sweet laser sniper. I just move the sniper barrel to Righteous Authority, and now I've effectively moved the critical shot effect from Righteous Authority to the laser sniper.

|improve this answer|||||

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.