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I was assigned to kill an NSF leader on a plane in LaGuardia National Airport, but Paul has been urging me to side with the NSF. My murderous nano-aug superior is insisting that if I don't kill the guy, SHE will do so. It felt like a serious breaking point with major plot ramifications.

On my first attempt, I died horribly.

On my second attempt, I was able to kill Anna Navarre, and the NSF leader actually survived! I'd gone so far as to booby trap the plane with land mines, though, and I inadvertently set one off before I could talk to the guy.

On all my subsequent attempts, Anna either killed the guy before I can kill her, or she wound up killing me herself. I finally gave up and just resumed playing from a file where both of them died in the altercation.

Does the NSF leader have anything more to tell you if you save him from Anna? Does Gunther wind up killing him? What would have happened if I'd followed my superiors' orders and either killed him outright or let Anna kill him?

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5 Answers 5

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If you kill Lebedev

  • You don't get any XP Points (!)
  • Ana is pleased with your performance
  • If you talk to Gunther at the helipad, you inform him that you killed Lebedev. Gunther congratulates you
  • You receive a message from Alex that Manderley is pleased with your performance.
  • You get 1000 credits op bonus. Manderley is happy that you followed his orders
  • You will have to face Ana Navarre later on either in the subway in Battery Park after escaping Hell's Kitchen or in the Unatco HQ after you escape MJ12 prison

If you kill Navarre

  • You receive 200xp points
  • You get to hear the entire dialogue between JC and Lebedev (like sb mentioned, he dies after from the hands of MJ12 and you are getting blamed for it)
  • Alex is freaked out by what happened but promises to erase the logs to cover for you
  • If you talk to Gunther at the helipad, JC lies to him and tells him that there was a shootout at the 747. Gunther says he needs to investigate to check if Navarre is fine
  • JC lies to Manderley about the 747 situation also, saying that Lebedev shot Navarre
  • Gunther will discover you killed Navarre upon your escape from Unatco HQ
  • You receive 1000 credits

If you don't kill neither Lebedev or Navarre - Ana kills Lebedev

  • You receive 175xp points
  • You get to hear most of the dialogue between JC and Lebedev
  • Ana Kills Lebedev and expresses her disappointment in your performance
  • If you talk to Gunther Hermann at the helipad, JC tolds him that Navarre executed Lebedev. Gunther says he will congratulate her
  • Alex sends you a message upon reaching Unatco HQ, He says you shouldn't sweat it for not killing Lebedev
  • Manderley is extremely pissed you didn't follow orders
  • You receive 1000 credits anyways, after a short argument between JC and Manderley

Other soldiers at Unatco and general Carter will provide their comments based on your decision. Gen Carter will support your decision about not killing Lebedev (even if Ana kills him), he will be compassionate if you actually killed him, saying it must have been difficult.

In the end, Killing Navarre is the most advantageous choice - you get the most Xp and get rid of her early on. However, it is an extreme scenario in which you also loose some interaction with Navarre later on when you need to face her again and fight.

Not killing Lebedev seems the most logical, reasonable choice as it shows JC hesitant to finding his brother working for the terrorists and refusing to kill an unarmed prisoner.

Killing Lebedev is the least advantageous option as the player doens't receive any xp points. I find that very disappointing because it shows the game developers are "interfering" with your choices and punishing a player that chose to follow a difficult but direct order from his superiors. As much as I love Deus Ex, I found this quite dissatisfying that you're being "forced" to choose save or not kill Lebedev simply because those choices are more favorable.

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At that point, you pretty much have to make a choice of trying to save Lebedev or killing him. If you choose to kill him, then that's that and you will have to face and fight Anna later.

If you want to save him, you will have to take out Anna.

If you choose to walk away, Anna will kill Lebedev for trying to 'escape' and you will still have to face her later.

Personally, I usually take the opportunity to take out Anna at that moment. The easiest way to do that is to slap a laser trip mine on the door frame just before you enter the room where Lebedev is. Anna will trigger it and get blown up as she enters.

However, even if you do save him, he is captured later on by MJ12 and then killed. His death will be blamed on you. You will learn of these events through the news.

Note, it is also possible to arrange a way so neither is killed, but it is very difficult and doesn't affect the story anyway.

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  • +1, I agree that you should take out Anna at this point since it's the easiest time, and that a laser-activated mine on that corner is the easiest way to do that. I'm always delighted to be rid of Anna so early the easy way--instead of a fair fight later. Commented Aug 26, 2011 at 14:08
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    "Take your best shot, Flatlander Woman."
    – Steve V.
    Commented Oct 1, 2012 at 3:06
  • I found the easiest way to take out Anna is to blast her in the neck with a PS20. This way you can still participate in all the conversation and debate. Just take her out before she begins attacking Lebedev.
    – Arko
    Commented Jul 17, 2013 at 20:36
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If you don't kill Anna on the plane, you have to do it later. It's much easier then, because you'll have either a combat shotgun, plasma rifle or (best of all) the killword for her. Killing vs. not killing her has no other in-game effect; I presume that if you "save" the guy on the plane, he is later, shall we say, shot while attempting to escape.

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If you just keep talking to Lebedev, like your brother Paul tells you, you'll eventually get 175 skill points. You have to ask yourself whether that's worth more to you than a measly monetary op bonus that you'll be giving up.

I think the answer is pretty clear... 175 skill points trumps an op bonus every time.

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The consequence of killing Lebedev is, short of missing out on his conversation, nothing.

The consequence of not killing Lebedev is that Manderly will not give you an op bonus.

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