3

I used a couple of very useful keyboard shortcuts in Civ 5 that don't appear to exist in Civ 6.

C to centre the map on the selected unit is extremely useful if the map is somewhere else for some reason.

W to make a unit wait so you can come back to it before the end of your turn is also very useful.

Are there any alternative shortcuts for these (nothing in Settings)?

4

Unfortunately, there doesn't seem to be an easy way to do this in-game. However, much of the code isn't hidden, but is in easily modifiable .lua files, specifically WorldInput.lua.

https://www.reddit.com/r/civ/comments/58q3qj/psa_guide_on_how_to_enable_wasd_andor_other/

This link contains several examples of how to add new hotkeys. For example the code snippet

if (uiKey == Keys.YOUR_KEY_HERE) then
    local unit:table = UI.GetHeadSelectedUnit();
    if unit ~= nil then
        UI.LookAtPlot( unit:GetX(), unit:GetY() );
    end
end  

can be used to make the 'C' key center the view on the current unit, and

if (uiKey == Keys.W) then
    UI.SelectNextReadyUnit();
end  

to cycle units.

In the end, the range of new hotkeys is determined by the functions accessible, and I don't see a list of functions yet. Luckily for you, there's already examples of what you want to add.

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