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I have three following up commandblocks and an armorstand: Repeating one, unconditional, always active: scoreboard players add @e[type=armor_stand,r=5,score_time_min=1] time 1

Chained one, unconditional, always active: tp @e[type=armor_stand,r=5,score_time_min=72001] ~ ~1 ~ tellraw @p ["",{"text":"Hello guys please read the server rules! Click on this message for them..","color":"gold","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/rules"},"hoverEvent":{"action":"show_text","value":"You are ruling!"}}]

Chained one, conditional, always active: scoreboard players set @e[score_time_min=201] time 1

Therefore this is a timer, but at the end of the timer it should do the tellraw command and it does not. It does the counting correctly, but it does not show the tellraw command in chat. I want exactly the opposite.

I have already checked if a gamerule was disabled, this was not the case. Can somebody help me?

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  • 1
    Are you using minecraft Java Edition? If so, version 1.12 or 1.13? Commented Feb 11, 2019 at 19:20
  • Are you playing with mods? /rules is no Vanilla command. Commented Feb 11, 2019 at 19:30
  • I am using 1.12 and standard mod pack (Forge and Liteloader) with Forge Essentials. Sorry for not telling that.. Commented Feb 15, 2019 at 12:15

2 Answers 2

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You can use /gamerule commandBlockOutput false to disable for example messages when teleporting, but keep /tellraw, /say, etc. messages.

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  • When using that gamerule it doesn't show my tellraw message. Have I accidentally edited one gamerule which makes this happen? It also does not happen when commandBlockOutput is true. Commented Feb 15, 2019 at 12:14
  • I think it's sendCommandFeedback
    – Tabin1000
    Commented Feb 15, 2019 at 12:17
  • Thanks! I have completed the timed messages with four commandblocks! Commented Feb 21, 2019 at 19:51
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Four commandblocks and an armorstand: Repeating one, unconditional, always active: scoreboard players add @e[type=armor_stand,r=5,score_time_min=1] time 1

Chained one, unconditional, always active: tp @e[type=armor_stand,r=5,score_time_min=72001] ~ ~1 ~ tellraw

Chained one, conditional, always active: scoreboard players set @e[score_time_min=201] time 1

Chained one, conditional, always active: tellraw @p ["",{"text":"Hello guys please read the server rules! Click on this message for them..","color":"gold","bold":true,"underlined":true,"clickEvent":{"action":"run_command","value":"/rules"},"hoverEvent":{"action":"show_text","value":"You are ruling!"}}]

The second commandblock needs the tellraw!!

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