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I started playing Dwarf Fortress about a week ago and have hit my first winter; I've got more dwarfs now and think I've got maintaining food and drink supplies under control, but I'm wanting to expand my economy.

I've started building various workshops and it's hard to tell what you need to do what most of the time. So, I'm wondering if there's any type of reference for the overall economy.

What I mean is I'd like some sort of chart that says to make X I need 2 of Y, 1 of Z and have to use a such-and-such workshop. Ideally it should show full chains of what is needed to make something, so I can start with nothing to produce what I want.

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  • Trial and error and common sense are normally enough to work out what is needed. I want to make some rock crafts? I'll need some rocks...
    – Seamus
    Commented Aug 28, 2010 at 19:06
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    That's great for one-step items, but items like soap or steel are significantly less intuitive.
    – sjohnston
    Commented Aug 28, 2010 at 19:53

2 Answers 2

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I don't think there is a complete table that covers what you want.

There is a flowchart on the wiki, although it's utility may be questionable if you don't know what you're doing. It shows what materials go into and out of workshops, though it doesn't specify specific item formulas.

Alternately, the article on Crafts has a great table of links that cover the trade goods. You can use the links to figure out what workshops, professions and raw materials go into different items.

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    you might want to add the From Caravan to Happy Dwarves article to your answer. Commented Aug 29, 2010 at 0:18
  • The wiki has proved very useful. It's just a pain to look up something more complicated to make, then have to look up all it's prerequisites and then their prerequisites. The flow chart is interesting, but as you say not particularly useful to me at the moment. Thanks, at least I know I'm looking in roughly the right place!
    – DMA57361
    Commented Aug 30, 2010 at 13:35
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It may be worth it to delve into the reactions files. They're in the folder raw\objects in your DF install. Just search the contents of the files (with F3 on Windows/grep on Linux) for the thing you want to make, and (hopefully!) you'll get an idea what you need. For example, searching for soap found this in reactions_other.txt:

[REACTION:MAKE_SOAP]
    [NAME:make soap]
    [BUILDING:SOAP_MAKER:CUSTOM_S]
    [REAGENT:A:1:BARREL:NONE:NONE:NONE][CONTAINS_LYE]
    [REAGENT:B:1:GLOB:NONE:NONE:NONE][REACTION_CLASS:TALLOW][UNROTTEN]
            [HAS_MATERIAL_REACTION_PRODUCT:SOAP_MAT]
    [PRODUCT:100:1:GLOB:NONE:GET_MATERIAL_FROM_REAGENT:B:SOAP_MAT]
    [SKILL:SOAP_MAKING]

Which to me seems to indicate that you need a barrel of lye and a glob of tallow. How to get those in turn is another story, but don't forget the wiki!

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