If your soldier takes more damage than he has bonus health from armor, his health will start depleting, resulting in him spending days in the infirmary. Does healing a soldier restore his armor's ability to block damage to health?
An exmaple: a soldier wearing Titan armor (10 bonus health) takes 8 points of damage. He is then healed by a medkit for 8 points of health. The soldier takes 6 points of damage. Has he taken health damage and thus requires time to recuperate, or has his armor absorbed 6 points of damage and he remains unharmed?