I recently made a "minecraft usb" that allows me to play minecraft on both a windows, and a mac machine (my main machine.) The root directory has two folders, "MC_MAC" and "MC_WIN". Everything works great, but I'm looking for a way to make the two installations use the same "saves" file, so that I don't have to keep copying and recopying worlds from the Mac "saves" to the "windows" saves.
I thought of using the "Alias" function on mac, but that probably wouldn't translate well onto a windows machine.
Thoughts?
(Bonus points for getting the one "source" file to sync with the saves file on my mac when I plug in the usb...)
[Edit]
So far, I've got answers about how to run minecraft completely off a USB. This isn't my problem, I've gotten the game to work fine on both mac and windows, running completely off my 16GB Flash-drive, and leaving no trace (so far as I can tell) on the host machine, be it windows or mac.
Seeing as the MC for mac is a .app and MC for windows is a .exe, I can't use one install on both computers. And seeing as I have two installs, with each one generating it's own set of files, I have two save folders.
What I need is some way to make both installs read from and write to just one save folder.
[USB]/Library/Application Support/minecraft/saves
? Then all you're missing is to make your Windows copy keep its saves there too? That's doable. Can you tell us where Windows is saving the worlds right now? Is it on the USB, or on the Windows machine? Give us something we can work with! :)