I do not like the way DotA2 has implemented the hold function.
I would like to have stop as a button to cancel attacks and spells but keep autoattacking activated.
On the other hand i would like hold as a button to cancel attacks and spells and disable autoattacking (not even autoattacking while in range).
The reasoning behind this is the fact that i need to spam a key to not attack with a ranged hero.
Is there a way to archeive this?