I found a partial solution to my problem:
Sequential Counter
The issue here is that this design uses items with droppers and hoppers, which makes it quite slow. It can also only count up. I would still love it if someone has a better plan.
I found a partial solution to my problem:
Sequential Counter
The issue here is that this design uses items with droppers and hoppers, which makes it quite slow. It can also only count up. I would still love it if someone has a better plan.