How do you get the Epic Game's Launcher to work correctly on Linux? I followed what was on the Manjaro forums: https://forum.manjaro.org/t/howto-installing-epic-games-and-other-games-via-wine-without-lutris-and-proton/92236
It shows using Wine Tricks: winetricks -q d3dcompiler_43 d3dcompiler_47 d3dx9 corefonts cjkfonts faudio
Then there are some common solutions for crashing games:
sudo pacman -S --needed \
glew \
lib32-dbus-glib \
lib32-freeglut \
lib32-glew \
lib32-gtk2 \
lib32-imlib2 \
lib32-libappindicator-gtk2 \
lib32-libcaca \
lib32-libcurl-compat \
lib32-libcurl-gnutls \
lib32-libdbusmenu-glib \
lib32-libdbusmenu-gtk2 \
lib32-libgcrypt \
lib32-libid3tag \
lib32-libidn11 \
lib32-libindicator-gtk2 \
lib32-libjpeg6-turbo \
lib32-libmikmod \
lib32-libmodplug \
lib32-libnm \
lib32-libpng12 \
lib32-librtmp0 \
lib32-libtheora \
lib32-libtiff \
lib32-libudev0-shim \
lib32-libvpx \
lib32-libwebp \
lib32-libwrap \
lib32-openssl \
lib32-pipewire \
lib32-sdl \
lib32-sdl2_image \
lib32-sdl2_mixer \
lib32-sdl2_ttf \
lib32-sdl_image \
lib32-sdl_mixer \
lib32-sdl_ttf \
lib32-smpeg \
libcurl-compat \
libcurl-gnutls \
libdbusmenu-gtk2 \
libgcrypt15 \
libidn11 \
libindicator-gtk2 \
libjpeg6-turbo \
libpng \
librtmp0 \
libtiff4 \
libudev0-shim \
libvpx \
libwrap \
openssl \
opusfile \
sdl2_image \
sdl2_mixer \
sdl2_ttf \
sdl_image \
sdl_mixer \
sdl_ttf smpeg