When I watch some CS:GO videos, I see they have fully static crosshair. For example, in this video, NiP vs eXtensive from ESL Major Series Winter 2012. I'm not talking about a recoil control thing. I mean that guys in the video can smoothly pull their aim down. However, when I shoot there is a little vibration on my crosshair. I mean very small, left and right. How do they do that?

edit: I painted : https://i.stack.imgur.com/ljryk.png compare this videos first:

(sorry 4 the quality, fraps gives me too big file when I choose better resol) second one:

  • Having not have watched the video, just generally speaking for any FPS. The best way to manage your crosshair and recoil is to shoot in bursts.
    – Emerica.
    Jan 23, 2013 at 16:19
  • 2
    My guess is a stable mouse. TRy a better surface for your existing mouse (a good mousepad) or a good high resolution gaming mouse. Seems like what you are experiencing is mouse tremors.
    – Samyam
    Jan 23, 2013 at 16:22
  • Tape a red dot to your screen!
    – childe
    Jan 23, 2013 at 16:26
  • Crosshair and recoil are different things, guys... He's asking about the crosshair.
    – Decency
    Jan 23, 2013 at 16:30
  • @emerica I dont want to burst , retrosaur; I dont understand
    – emmett
    Jan 23, 2013 at 16:31

3 Answers 3


You can't get rid of these little shakes when you shoot and aim down to compensate the recoil. It's only possible, when you're using "sv_cheats 1", so it won't be possible in any server. The NiP aim is not smooth as you think. It just looks like it's smooth, because you're a GOTV spectator. On GOTV they turned off this visual shakes, to make it more watchable for a general public. Try, instead, to get used to that. The shakes appears to annoy a little less when you play at 128 tick rate servers. Try that too. Good luck and keep practicing.


Everything you ever wanted to know about CS:GO crosshairs: http://www.pro-hl.com/columns/csgo_crosshairs.php

The part in particular you are looking for is at the bottom of the page.

These crosshairs may not indicate friendly & enemy targets but does allow you to change your crosshair colour and restore that CS look as seen in CS:S & CS1.6. You can also change the thickness of the crosshair by using cl_crosshairthickness "1", add a centre dot (as seen above) by using cl_crosshairdot "1", change the crosshairs to red by cl_crosshaircolor_r "250", make them static by cl_crosshairstyle "2"& cl_observercrosshair "1"

  • 1
    I dont think this is about crosshair settings, and btw it is already cl_crosshairstyle "2"& cl_observercrosshair "1"
    – emmett
    Jan 23, 2013 at 18:45
  • You might try rephrasing the question, it's a bit confusing.
    – k1DBLITZ
    Jan 24, 2013 at 18:48
  • I edited the question. I guess @Samyam A is maybe right
    – emmett
    Jan 25, 2013 at 4:55
  • I suggest reading over this mouse optimization guide. Some things in the document no longer apply, but there is plenty of relevant configuration information. overclock.net/t/173255/cs-s-mouse-optimization-guide Also check out fatal1ty's guide: fatal1ty.com/fatal1ty-mouse-sensitivity
    – k1DBLITZ
    Jan 25, 2013 at 16:05

If you make a dot crosshair it's completely static. Like this:

cl_crosshairalpha "200";
cl_crosshaircolor "5";
cl_crosshaircolor_b "0";
cl_crosshaircolor_r "0";
cl_crosshaircolor_g "255";
cl_crosshairdot "1";
cl_crosshairgap "0";
cl_crosshairsize "0";
cl_crosshairstyle "2";
cl_crosshairusealpha "1";
cl_crosshairthickness "1.5";
cl_fixedcrosshairgap "0";
cl_crosshair_outline "0";
cl_crosshair_outline_draw "0";

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