I've noticed lately (maybe the last couple of months), playing as Pyro, that sometimes I'll light a demoman on fire and he doesn't suffer any afterburn. As soon as I stop hitting him with flames, they go out. Is there some new Demoman item or something that is causing this? I'm quite sure they are not being extinguished by a teammate or by picking up a health pack.

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    The July 10, 2013 update included a number of changes to increase the usefulness of underused weapons. I recommend taking a look at it to see what other changes were made (though some of them have since been nerfed). – Austin Mohr Apr 20 '14 at 22:31
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    @AustinMohr They could use another one of those, now that the Wee Booties are rendered completely useless by the Tide Turner. – Zibbobz Jun 27 '14 at 14:00

The Chargin' Targe adds an immunity to afterburn effect. You can still light them on fire, but they will be extinguished as if they were a pyro. This was changed in the patch on July 10, 2013:

Changed attributes: Added Afterburn immunity.


  • Do you know if it's always been that way, or if it was changed in a recent update? I never noticed it before. – Dan C Apr 20 '14 at 17:02
  • @DanC It was changed pretty recently. Let me look up exactly when. – Unionhawk Apr 20 '14 at 17:08

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