I am creating a Pokemon Battle simulator and I am looking for information on how the damage that each move deals is specifically calculated. (I know what attack and defense are, I'm looking for formulas.) This is going to be a basic Gen I type sim, so I don't want to deal with Iv's and Ev's if possible.
Looking for info on what stats correlate with the moves themselves and how this is specifically incorporated with the attack /defense of pokemon.
Also, does Speed directly effect who goes first or does it just increase a percentage?
and also how is the multiplier for the type factor calculated?(Is it always just like 1.5 or 1 or .5, or is it more complicated)
EDIT: I originally said "nature" but I really meant "type"
Additional Questions:
- Base stats refer to pokemon at level 50 correct?
- Does anyone know where I can find tables of pokemon of gen 1 / their stats
- Does anyone know where I can find a list of moves for gen 1
- For 2 and 3 if anyone knows of tables that would let me view available moves/stats and pokemon stats by level that'd be AMAZING