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Having % Increased Evasion Rating on a piece of gear, will it increase the Evasion Rating of my whole character or only of that piece?

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That particular modifier is a local modifier, meaning it only affects the item in question. Global modifiers almost never appear on items that have the property being modified.

Mark explains it here, but basically if the item can have the property being modified, the modifier is local. If you get +100% evasion on a piece of armor, it's local (armor only). If you get +100% evasion on a ring, which has no base evasion because it's a ring, it has to be a global modifier.

TL:DR; Assume it is a local modifier, unless it makes no sense, then it has to be a global one.

  • If that armor had no Evasion Rating, would "+100% evasion" then be a global modifier? Or was the base evasion an invisble: 0 making it a local modifier as explained. From the Link posted "here" I think It is still local, but i'm not sure. – Raikan Aug 25 '14 at 18:54
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    For this example, the armor would have a base 0 evasion, local modifier. In the game itself, the evasion modifiers wouldn't be valid for a non evasion piece of armor, so it wouldn't come up. – Kexlox Aug 25 '14 at 18:57

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