Recently, I picked Diablo 2 back up and have been playing lots of hardcore online. Once I get past the normal difficulty, I get extremely wary of other players and for some reason I think everyone is out to TK me. I really enjoy playing with others but the constant thought looming in the back of my mind that someone might be toying with me gives me the willies and takes the fun out of it. As a result, I usually just end up playing in solo, passworded games during Nightmare and Hell difficulties.

So, I come to you Gaming community, with a plea for help to help me enjoy Diablo 2 hardcore again without worrying. What are the telltale signs of someone that has the intention of TKing? I'm familiar with the whole "TP out, Hostile, TP in, kill" and other similar tactics, but I'm looking more for how I can spot a TKer before it happens so I can look out for it. Additionally, what are some of the lesser-known tactics they use that I could look out for?

  • I thought that you were only able to be hostile if both players were in town, or once you became hostile, you were unable to use a TP anywhere. It's been a while though so my info may be outdated.
    – FoxMcCloud
    Mar 23, 2016 at 15:16

2 Answers 2


It's been a while since I played Diablo2 (before the latest patch), so I'm not 100% sure if this is still accurate.

These were the TPPK builds that I encountered while I was playing Diablo 2 (more or less in chronological order):

  • Guided Arrow Amazon (is no longer a common PK build)
  • Hydra Sorc (also not popular anymore, AFAIK hydras disappear when entering TP)
  • Trap Assassin (traps disappear when entering TP)
  • Tornado Druid (not very popular anymore)
  • Meteor Sorc (rarely seen)
  • Blessed Hammer Paladin (also quite rare)
  • Blizzard Sorc
  • Ice Blast Sorc
  • Bone Spirit Necro

Some PKs really seem to enjoy killing low level characters by offering their help and then kill all the noobs at a boss-fight. When some high level Player (nobody from your party knows) offers help, you should really be wary.

Stay alert when going to Waypoints, especially if you're going to ones that were given by another Player (potential PK) or ones that the PK could guess (you're going to enter Worldstone Keep in a Baal run aren't you?).

Areas like the Throne of Destruction are popular for PKs. All the players are gathering at one place, being mostly immobile. These are easy to kill. You should pay attention to other players positioning themselves behind you. Especially look for Cold-Sorcs with the obvious fast-cast gear (Skin of the Vipermagi is easy to spot). Also Necromancers using Bone/Spirit or Teeth should ring some alarm-bells.

The thing about hardcore is, that you cannot enjoy it without worrying. You really need to be careful in public games. Have a good look at the other players, try to guess their equipment. Check the minimap and party-screen often to see where players are and where they go. Don't stay immobile..

After some time I became really good at spotting PKs. After all, there aren't soo many different builds and tactics. My characters mostly died due to lag (curse you battle.net) or some other stupid mistake.

Update: I remembered some more stuff to consider, so I'm adding this to this answer.

Never ever engage in a fight if some other player hostiles you, even when he is at a much lower level (unless you really want to get rid of your character). I did some low-level PKing when I was actively playing and killed level 20-30 characters with my level 18 easily. A character built for PvM won't stand a chance vs. a PvP optimized build.

At lower levels (9-29), PKs usually are: Paladin (Might or Concentration aura), Assassin, Throw Barbarian, Frenzy Barbarian. Other characters are rarely seen as PK at these low levels.

Always be wary when a high-level sorceress enters the game and idles or leaves. She could enchant lower level characters which then have a huge damage output. Something you don't want to mess with.

Usually it's best to leave the game when another player hostiles you. You should be able to Save & Quit really fast. Another good option (the one I prefer) is to take a portal to town immediately. That's why I always kept Town-Portal scrolls in one of my belt-slots. It's one of the fastest ways to open up a portal and also frees up space in your inventory (put some nice charms there).

  • 8
    And if all else fails - only invite / join games hosted by friends you trust! Mar 16, 2011 at 8:34
  • 1
    Yep. Having some friends you trust is important. Try to have one in your party at all times so he can loot if your character happens to die.
    – bummzack
    Mar 16, 2011 at 8:43
  • Thanks for the answer, this is much more detailed than what I was hoping for. I'll leave this question open for a bit longer though in case anyone else has something to add Mar 17, 2011 at 0:37
  • This seems absurdly paranoid. I've had tons of help from higher level characters and none of them ever wanted to kill me. It would be a terrible burden to the community to "educate" people to be wary of such kind good samaritans. In fact most people in the community allow looting their own corpse to complete strangers. It is to my knowledge INCREDIBLY difficult to team-kill without someone reacting. First you have to go hostile, then all the TP's disappear, then what? They can leave the game. It's just not a viable strategy, at all. There's no need to "be on guard" because it's impossible.
    – pete
    Mar 26, 2019 at 8:21
  • @pete this is an EIGHT year old answer...
    – Nelson
    Apr 5, 2019 at 20:28

Just leave if they go hostile. There is literally no reason to need to be paranoid or wary at all. And to be suspicious of higher level characters trying to help you will only paint you as an extremely obsessively paranoid person, since now that there are fewer people playing the game, there are a lot more helpers who get genuine satisfaction from helping people and/or have nothing better to do.

It is common to allow complete strangers to loot their corpses upon death. This is because it's impossible to instantly TK without someone being able to react. The TP's will disappear and everyone else can simply teleport to town or leave the game. Surprise-attacking is not a viable strategy in Diablo 2.

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