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I would like to know, what is the maximum level in Fallout Shelter for a:

  • Dweller's main level.
  • Specific SPECIAL stat (excluding clothing bonuses).

3 Answers 3

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Your dwellers can level up until Level 50. Each level of your dweller will increase their health points.

The S.P.E.C.I.A.L. stats will be capped at 10 for training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this stat. Instead of further training, you are able to give them better cloths which can raise their S.P.E.C.I.A.L. attributes further. A good tactic is to train your dwellers in their main stat until 10 and probably their Luck too (as it will increase your rush-chance). After that you can provide a Luck-based or a working specific outfit to your dweller.

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    Stats are capped at 10, but clothes can boost them even further. Also, the amount of useful stat depends on your playstyle. For someone who fires up the game, harvest everything and then leave for long time, powerplant worker with 1 STR is as good as one with 10.
    – Agent_L
    Commented Jul 6, 2015 at 14:20
  • Can you elaborate? If you use a person with S10 + military on a reactor, the info on the tooltip just display +10 not +13 (as it should with a military outfit)
    – Ionic
    Commented Jul 6, 2015 at 14:23
  • Reactor with one 12 STR and one 2 STR guys takes same time to finish production as when there are 2x 7 STR guys. And their stats matter only for time to complete (and rush chance), produced amount is constant.
    – Agent_L
    Commented Jul 6, 2015 at 14:25
  • I've tested it before with my reactor guys as I've had a S:10+3 and a S:10 + a S:3 guy. The S:10 + S:3 guys are faster in my game?
    – Ionic
    Commented Jul 6, 2015 at 14:27
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    I've tested it to max it. Yes your right. It seems to work. But at some point it stops working. There seems to be a cap at some point. But at this point the room had a production time from about ~30 seks. I edit the answer.
    – Ionic
    Commented Jul 6, 2015 at 14:47
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I am pretty sure a Dwellers main level caps out at 50. I have Sarah Lyons at 50, and her bar is full, didn't move into level 51 after 2 days in the wasteland.. lol.

They are right! the S.P.E.C.I.A.L attributed of all vault dwellers caps out at 10, but you can raise it above the cap with the clothes.

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One of my dwellers, colonel autumn is currently at 67, so I know they go higher than 50

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  • Please answer with exact values, or comment this.
    – ave
    Commented Jan 24, 2016 at 18:22
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    How can they go higher than 50? That contradicts what everybody else is saying.
    – lewlcat
    Commented Jan 25, 2016 at 4:29
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    Need a screenshot. I haven't heard they raised the cap yet.
    – Nelson
    Commented Jan 25, 2016 at 15:27

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