There's a speedrunning trick in Super Mario 64 where you can collect the star "Blast Away The Wall" in Whomp's Fortress without using the cannon.
A bizarre side-effect of collecting the star without a cannon is that, once collected, the in-game music will stop playing entirely, leaving Mario to celebrate in silence.
Initially I thought this may have been a cartridge specific bug or an emulation issue, but I've seen this glitch happen consistently during both Console Verified and Tool Assisted Speedruns.
I've been wracking my head around why this could be happening, but I'm completely stumped. I've only ever seen the music cut out when performing this speedrunning trick in Whomp's Fortress. As far as I can tell, the glitch is unique to this one specific star.
Why does collecting "Blast Away The Wall" without a cannon mute the in-game music?