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This question out of curiosity, we have been seeing powers such as Overload, warp, lift, adrenaline rush and so on. I knew that these powers depend upon our character class but what exactly give the characters these powers.

Is it the advanced cybernetics or the whole magic lies in the Omni tool. Where few seems to generate from characters hand and some from Omni tool. In fact powers such as concussive shot comes right off the weapon.

So where exactly does the character get these powers?

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The 6 (7 in Andromeda) character classes are formed by combinations of the 3 "sources" of abilities:

  • Combat : "Physical" prowess and/or guns
  • Biotics : "Magical" prowess
  • Tech : "Hacking" prowess and/or non-gun gear

The in-universe explanation for biotics is that pre-natal eezo exposure allows the affected person to create mass-effect fields around them, and (military) training hones these to the particular power. Tech powers are explained by"space WiFi is insecure", and Combat powers by "You are buff and have cool space guns".

  • Got any sources for this? It all just sort of seems like your speculation on this. – Kaizerwolf Aug 21 '17 at 15:40
  • The in-game descriptions of the classes mention by name these power sources. I have summarised the "feel" of them from playing, and reading of various codex entries, the games – Caleth Aug 21 '17 at 15:45
  • A link to the Mass Effect wiki is probably in order. And while the editorializing probably isn't necessary, everything in the answer is basically correct. – MBraedley Aug 22 '17 at 1:49

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