Skyrim Special Edition save filenames clearly have useful information in them in a specific format. This information can be handy e.g. when going back through the save game history to decide which saves to keep and which to dump, since a directory full of multi-megabyte saved games can get very large.

Here are some example filenames:


What do the various components mean?

Feel free to update the community answer if you have only a little extra information to add.

  • 1
    Could someone please explain what makes this a bad question? I'm quite seriously mystified. – cjs Nov 26 '17 at 10:58
  • 4
    Our community has a big phobia towards anything that could be classified as a "game development" type of question. – DJ Pirtu Nov 26 '17 at 12:31

Save filenames have nine components separated by underscores. Examples:


The components are:

[0] Save Slot

One of Quicksave0, Autosave{1,2,3} or Save{1,2,3,...}.

[1] Racemenu hash

Unique hash used to identify your save profile. Regenerated on closing racemenu.

[2] Flag for modded game

0 for unmodded, 1 for modded.

[3] Character name in hex

Use a site like this one to convert. Examples:

  • 42617469737465 is Batiste
  • 507269736F6E6572 is Prisoner

[4] Location

A textual location name (with CamelCase words, no spaces) sometimes followed by a two digit number.

Examples: Tamriel, HelgenKeep01, HalfMoonMill, KnifepointRidge01.

[5] Days, Hours, Minutes played

Format is DDHHMM.

[6] Timestamp


[7] Level

Current level of character. Variable digits, not padded.

[8] Unknown Number

Examples: 1.

Credit to NQS NamedQuicksaves for some of the above information.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.