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I'm currently playing GTA: Liberty City Stories on the german PAL PS2 version of the game, and was wondering if my savegame will work on a french PAL PS2 version?

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TL;DR: If the main.scm file is the same across discs, you can share the save game between those versions.

It depends, let's take Grand Theft Auto San Andreas as an example.

The following documented versions have been released on the market:

  • 1.00 JP (SLPM-55292) (Rockstar Classics)
  • 1.00 DE (SLES-52927) (Original)
  • 1.03 JP (SLPM-65984) (Original, Best Price)
  • 1.03 US (SLUS-20946) (Original)
  • 1.03 AU (SLES-52541) (Original)
  • 2.01 AU (SLES-52541-ANZ) (Original, Platinum)
  • 2.01 DE (SLES-52927-P) (Platinum)
  • 3.00 US (SLUS-20946GH) (Greatest Hits, Second Edition, The Trilogy)

The 1.00 and 1.03 versions are usually the most compatible with each other. I managed to take a 1.03 US save game and put it on a 1.03 AU disc back on the day (as the 1.03 AU version is not censored).

The jumps to 2.01 and 3.00 are the ones that are not compatible. 2.01 for PAL and 3.00 for NTSC was the No More Hot Coffee patch (if I'm not wrong).

There are still other versions that are not documented, like some discs mastered on 2014 with cut songs due to expiring licenses that are also incompatible.

As a final note, the RenderWare based GTA games (3D/3rd generation) break compatibility with save games with simple changes on the game code (called main.scm).

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Just tried with the above games.

The answer is no.

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