I want to maximize the number of weapon fragments I salvage, but sometimes bad dudes just need to be blown up to save my team. If there are differences in the amount of fragments I can salvage from different enemies or different weapon types, I can use that information to determine which enemies to blow to smithereens, and which to kill with normal weapons fire.
For each enemy I kill with normal weapons fire, what determines the amount of weapon fragments I receive at the end of the mission?
- Is it just a set number of fragments per weapon?
- Does it change depending on the enemy type or their weapon type?
- Do robotic aliens with built-in weapons still provide weapon fragments, or do I only get them from enemies with hand-held weapons?