The command to add scientists and engineers to your Avenger is as follows (roughly):
giveScientist [NUM_LVL]
giveEngineer [NUM_LVL]
What I'm curious about is what the level modifier does to scientists and engineers. I've tried low and high stats, like adding a level 9001 engineer and a level 100 scientists, and I still can't figure out if there's a cap on abilities, a level cap for engineers or scientists, and what the level affects.
Since engineers can actually affect a lot of different facilities, as mentioned in this question, how do levels affect engineers and scientists?