One of the frustrating things about working with server mods is that if a mod updates with a new feature that requires you to find something that spawns, you won't be able to find it in any of the chunks that have been saved in the world. If you are on an SMP server that gets a lot of use, you really need to travel far to find these things (it could be a new type or ore or maybe a new type of tree that spawns maybe) Most chunks are still pristine and untouched but have been added to the world file because someone came by that chunk at one point.
It would be great if I could have chunks 'refresh' or 'rollback' to their original state instead of starting fresh on a new world.
Is there any way to do something like this?