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To the left of the screenshot, you can see some guests staying underwater. They have never moved since I noticed them, but the command k and v indicate that they are still alive.

I thought they were not able to climb up, so I channeled some ramps around the bank to help them, but they still remained there, without moving even a bit.

What's wrong with them?

enter image description here

  • Do you have any locations for them to visit? Maybe without a tavern/temple/library they won't path anywhere. – Paul May 10 '17 at 21:01
  • @Paul Yes, I have a tavern and a library, so all kinds of guests, i.e. mercenaries, scholars and performers, should have some place to go. – nalzok May 10 '17 at 23:07
  • Is it possible this pond or the level above it is a meeting zone or location? Or even a water/fishing zone that got bugged or misassigned? – Paul May 11 '17 at 17:14
  • I've observed this too! I created a tavern that was ringed with a channel filled with water, and I would regularly find 90-100% of the channel tiles occupied by visitors. No problem pathing out, no health problems, no explanation. They just seem to love swimming. – Phantom Watson Jan 8 '18 at 21:18
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Late reply, but this does appear to be a known bug: http://www.bay12games.com/dwarves/mantisbt/view.php?id=9254

The person confirming the bug report was able to get the visitor to path out of the water by clearing the visitor tag from the visitor using dfhack. I assume if you did that, you'd want to then reapply the visitor tag once they've pathed to the tavern.

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