Is it possible in counter strike source to increase weapon-damage (in a bot-match) so that everyone gets one-shot kills?
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1You're going to need to clarify a bit. Are you asking for a server mod that makes all weapons a one-hit kill? Or a client-side hack?– a catCommented Oct 1, 2011 at 16:56
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client side would be preferred– elhombreCommented Oct 1, 2011 at 17:38
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So you're basically asking for a cheat to a multiplayer game? I wouldn't expect much help.– ThrillhoCommented Oct 1, 2011 at 17:53
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erm no, somehow something got mixed up here. When I start a local game against bots I want that all players get weapons with maximum damage– elhombreCommented Oct 1, 2011 at 18:01
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@elhombre Well, that's why you should clarify what you're really trying to do. Maybe edit your question?– a catCommented Oct 1, 2011 at 18:15
2 Answers
You can't do this client sided, or at least, legally. A client side modification would be a hack and in the event of attempting to do this you will likely get VAC'd.
You need a server side plugin to do this for you. Whether you create a local game on your computer or connect to one online, you are still playing in a server environment. When you start a game on your computer it creates a server with your local IP and connects you to it.
The easiest way for you do do this for yourself playing with bots would be to install Sourcemod in your cstrike folder. It's in steam>steamapps>yourname>counter strike source>cstrike
There you will create a addons
folder, inwhich you will put sourcemod, metamod, metamod.vdf, etc.
After download this plugin and place it in the plugins folder. [CSS] Weapon Mod
Set up the cvars/configuration files to your needs. It looks like you're looking for:
genericdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to the generic hitgroup. 0.0 stops the damage. This hitgroup is used by knife, grenade explosion and flashbang/smoke projectile physics damage.
headdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to the head hitgroup. 0.0 stops the damage.
chestdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to the chest hitgroup. 0.0 stops the damage.
stomachdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to the stomach hitgroup. 0.0 stops the damage.
armdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to both arm hitgroups. 0.0 stops the damage.
legdamage -- min value 0.0, max value 1000.0 -- Modifies damage done to both leg hitgroups. 0.0 stops the damage.
Then once you create a local server the plugin will load and you'll have your damage.
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1+1 OP doesn't seem to understand that there are no single-player matches in CS:S - even when you are playing by yourself against bots, you are still creating a multiplayer-server and connecting to it (possibly both on the same computer). Thus, what he's looking for is exactly this: a server-side plugin to increase damage. Commented Nov 1, 2011 at 21:41
You should look at a headshot only script. I think there will be something in it about this since headshots do way more damage than they are supposed to do.
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well in most headshot only server they adjusted this in the server config so bullets deal more damage so if he can find 1 of those he prob has his answer– ronnieCommented Nov 1, 2011 at 13:05
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@ronnie: There is no such config. Headshot-only servers use a serverside-plugin, like the one linked by stevether above. Also, perhaps you should edit your answer - for CS, "script" usually refers to something client-side (because there are no legal client-side "plugins"), so "headshot-only script" sounds like you are recommending downloading hacks. Commented Nov 1, 2011 at 21:36
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a script in my eyes normally refers to a buy script or such wich are fully legal however people of lower skills don't know this most of the time however plugins are also scripts... however you use these on your server so if he sets up his own server (which i think he means since else it would ofc be a hack however u can't change that in your own config) and why update my answer for CS? when it's about CSS...– ronnieCommented Nov 2, 2011 at 7:40