I was in a 1.13.2 LAN world with my friend, and while joking around, I teleported him to something on the order of [~, 2e24, ~] and It froze him and kicked him from the world. He kept trying to rejoin but it didn't work. I tried using command blocks to change his spawn, but nothing worked.
I've seen posts on here that explain how to fix this issue: (I teleported too far away and now the game crashes on world load) But the solution involved MCedit, which wasn't working for me (I presume because of MC being in 1.13.2)
The other posts' solution mentioned going into the saves folder and deleting player data, but In my saves folder, the player data is unassigned to each player, ad I don't want to accidentally delete the wrong one, making the world un-joinable for all players.I do think /tp is slightly OP, and I also think it should have limits based on proximity. Any consideration would be much appreciated!