In every single Crucible match I have played since the start of Destiny 2 New Light, supers have felt completely uncounterable and pretty much oneshot me all the time. I can't possibly think of any other counter in the playbook, other than:

  • Countering with another super
  • Countering with another extreme high damage weapon such as:
    • Sniper Rifle headshots
    • Launcher explosions
    • Sword strikes
  • Running away (futilely)

Other than the three I mentioned, are there any real counters to supers? Because so far, all they seem like are "I win" buttons.

  • There's a specific reason I avoid PvP in this game despite being a shooter fan... – Mario Oct 5 '19 at 6:26
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    This was addressed in the recent patch bungie.net/en/Explore/Detail/News/48198 – David Yell Oct 5 '19 at 10:03
  • I've never seen a more useless and infuriating comment. As if one patch would suddenly make an entire array of Supers easily dealt with, outside of counter-supering or using any OHKO weapon. – sayu Oct 7 '19 at 6:32
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    The counters you mentioned are pretty much all that is available. Being in a team on mic helps, especially along with knowing the maps, because you can communicate where the super is and your team can avoid the area. Often getting out of the way of it is the best option. Supers don't usually pop very often in a match, unless you're working very well as a team and generating a lot of orbs. It may be o/p but if you're as good as I am at crucible, you really need that super to be effective to avoid an embarrassing k/d for the match :P – chris_f Oct 7 '19 at 12:03
  • easily dealt with this is not the point of supers. They're supposed to be hard to counter. The patch has tried to balance roaming supers, so they're more inline with other supers. It's a tactical choice when to use them. If you hate it, run Tractor Cannon and anti-super supers, or suppression grenades. Or jump off the map like most people to avoid giving away a kill. I've voted to close as opinion. This would be better served on Reddit. Especially with rotating meta-game any answer would become stale over time. – David Yell Oct 7 '19 at 14:07

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