Sometime in the past, Mojang added boats with chests... this makes it even more important.
But basically, the drowned shut down all boat travel everywhere. In large oceans I can usually survive by noticing underwater ruins and simply avoiding them before I come within spawning range... but rivers seem to be impassable.
It seems like the boat is instantly destroyed 50% of the time, but the rest it will take a second shot. These come in much too quickly for the warning to have been any help... 1.5-2 seconds afterward. I do not stop or slow down, hoping to outrun the second shot, but likely I am directly overhead with the first shot and the second therefor is still going to be at close range.
If I managed to get armored up by that point in the game, I can survive maybe as many as 4 or 5 hits. But this always seems to be not nearly enough. Swimming to shore can take far longer than the 7.5 seconds I have before I am dead, and doesn't even put me out of the danger zone if there is no cover on the river bank or shore.
I play in large biomes, so I think the rivers are much wider (they seem to be... this is good for the most part, they were often unnavigable in non-large-biomes). I play hardcore, so this is discouraging, I'll often wait several weeks before starting another game.
Personally, I think Mojang really screwed up with the drowned and their tridents, they're unbalanced to a degree that is absurd. I don't mind dying (that's what makes the game fun), but there don't seem to be any strategies that mitigate this failure mode other than:
- Stay on land, always
- Absurd levels of powering up (Protection 4 netherite with hot-barred potions) that are impractical or impossible without boating
Is there a better way to play, some technique or strategy, that will allow me to continue without this frustration? All 3 of my games started in the last two months have ended in this fashion, and there seems little that can be done about it.