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I would like to create a database of all text of the Baldur's Gate game. NPC dialog but also item descriptions and journal. I know how to use the tool NearInfinity but I don't want to use it for this project as I don't know if I have authorization to do so.

I would like to create a database of all PC and NPC base on screenshot of in game dialog and generate the voice of this dialog using new IA voice based technologies. I already tested the system and it work.

My objective is not to create a mod here. I just want to create assets. I need to get more detail about what I'm authorized to do also.

Can I simply create a Repository of image and sound on GitHub?

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    I think this is more of a law question, with a few tweaks to focus on the law rather than legal advice. Commented Jun 19, 2023 at 8:53
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    What did Bioware say when you asked them? Commented Jun 19, 2023 at 8:58
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    I’m voting to close this question because it about legality of a derivative work. Commented Jun 19, 2023 at 9:02
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    Law.SE has many questions tagged copyright; one may be of use.
    – Cadence
    Commented Jun 19, 2023 at 9:14

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To get authorisation to do this, contact Bioware and get permission. Realistically though, you're unlikely to get a response, much less permission.

Generating sound files from the text, either with AI or by recording yourself reading them would be considered a Derivative Work. Creating a derivative work requires the copyright holder's (either Bioware or EA since EA owns them) permission.

You could, of course, do this anyway and hope EA won't notice and/or care. This depends on how you plan to use the assets- incorporating them into you and your friends' DnD campaign will cause no issues whereas selling them might.

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    Agree. It really depends on how the asset will be used. I remember this (somewhat rough) discussion of IP assets vs. brands from the FAQ for I Wanna Be The Guy: iwbtg.kayin.moe/faq.html (under the "Intellectual Property" tab) Commented Jun 19, 2023 at 12:57

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