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I am trying to create a Minecraft Bedrock edition behavior pack that places a structure at a set of coordinates on load. The file is shops.mcaddon. Inside is a folder called shopsBP. Inside shopsBP is a functions folder, structures folder, manifest.json, and pack_icon.png.

I am trying to execute the function shops.mcfunction from the functions folder via the load.json file. I have entered this into load.json:

{
 "values": [ "shops" ]
}

Nothing happens with this. But if I put the same thing in tick.json it works, but I don't want it to run every tick, just once on load. What am I doing wrong?

1 Answer 1

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I did a lot of looking around, and unfortunately, I do not believe that BE supports the load.json tag.

I did find this article from bedrock.dev, which shows how to run a command the first time the world loads using a scoreboard value and tick.json.

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