24
votes
Accepted
How do I create a Sector in Stellaris?
As shown in this dev diary, starting in version 2.3 the option to form a sector is located in the planet window. The button has the "three hexes" sector icon and a plus sign, like so:
This will ...
20
votes
Accepted
Pacifist ethos blocking my progress in Stellaris
There are two practical options:
Use the Impose Ideology wargoal. With the policy Liberation Wars, you can use the Impose Ideology casus belli to declare war. Winning that war will turn the other ...
15
votes
Accepted
Is there a reason to still build ships smaller than your largest available size?
Corvette have innate evasion % built in. Which makes ship with terrible tracking weapons have more trouble with corvettes. Corvette has 60%, destroyer has 25%, cruiser has 10%, battleship has 5%. Some ...
15
votes
Accepted
What makes a game ineligible for achievements?
Actually, after messing around with the settings for a minute I figured out that turning on Iron Man mode enables achievements.
14
votes
Accepted
How to become Emperor of the Galaxy
Looks like all that's left is for you to Proclaim the Galactic Imperium, which should be one of the available Custodian Reforms. However, if a War in Heaven is already occurring, it is too late to ...
13
votes
Accepted
What do the different colors of my fleets' firepower mean in Stellaris?
The red fleet power number is telling you that the fleet in its current state is significantly below the power of its template in the Fleet Manager. This can be because either the fleet needs ...
12
votes
How to increase influence in Stellaris?
One thing no one else has mentioned is at least in the updated versions you can gain influence by getting factions over 60% happiness
12
votes
Accepted
Can you colonize a planet that has 100% blocked tiles?
If you terraform the planet, it will remove all the blockers, allowing you to colonize it.
11
votes
Accepted
Wars take decades to fight
The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts:
Demanding Surrender: -100 (constant)
Vassalize Wargoal: -100 (constant)
Penalty for demanding ...
10
votes
Accepted
Can I automate my system survey?
There is a Feature called Automatic Exploration that is unlocked by the Physics Technology Automated Exploration Protocols. This will allow your Science Ships to explore the galaxy while controlled by ...
10
votes
How to become Emperor of the Galaxy
Be on the galactic council first
Elect yourself as custodian of the galaxy
Remove your term limit (so your term never expires)
You can proclaim the galactic imperium (you will likely need quite a lot ...
9
votes
How can I keep my pops happy and avoid constant unrest
I think you're missing a few key (but subtle) features of the game that are hindering your happiness management. Stellaris has many interconnected moving parts.
If you come from Civilization-like ...
9
votes
What's the Stellaris Apocalypse technology tree?
I'm not exactly sure what you're trying to ask, but I'll try to clarify what I can.
Apocalypse is a paid expansion that was released along with Stellaris v2.0 .
Stellaris v2.0 expanded the existing ...
9
votes
Accepted
How can I see the claims of my ally?
There a couple of way how you can see the existing claims of your ally.
Map
You can see the claims of your ally on the map. Switch to "Diplomatic Map Mode" and then click on you ally, so you see his ...
9
votes
Accepted
Auto-manage planets button has no apparent effect
I'm going to assume that given the details of what you did look at, you did not look at the resource stockpile. Without resources, your automated sector is unable to perform build actions even if it ...
8
votes
Accepted
How does government ethos change work in Stellaris?
You lose the ethos with the least population support. Or the opposing one if you have, for example, pacifist and are going to embrace militarist.
Here is a dev diary about it: https://forum....
8
votes
Accepted
What factors influence the "system category"? e.g. "Empire Bastion"
The system category is decided by what is constructed in it- specifically starbases, colonies, and mining/research stations. As far as I can tell, it uses a prioritised list and picks the highest ...
8
votes
Accepted
Are there any advantages to colonizing planets that are close to each other?
There are no direct effects from colony placement. A colony on the other end of the galaxy will produce the same as one next to your capital.
The main problems from distant colonies are logistical ...
7
votes
Accepted
Ships keep upgrading to other classes in Stellaris?
Ships will by default upgrade to the latest design you created. This rule is only ignored if there is a new design which has the exact same name as the current one.
So if you have two designs "...
7
votes
Accepted
How to leave a war in which you are not the main attacker/defender?
You can't.
You can minimise losses by keeping your fleet out of the way, but there's not much you can do if the enemy decides to attack your territory or, worse, cede your planets.
In future, you ...
7
votes
Accepted
Is there any reason not to set exorbitant war goals?
I think it's a dormant feature to provide a more detailled warscore calculation at some point. E.g. not fulfilled wargoals could provide negative warscore for you. So taking too many goals would ...
7
votes
Accepted
Does it make sense to make claims when I not yet intend to declare war?
Claims cost influence, not unity. Having claims puts a negative opinion modifier towards your diplomacy with that empire. You need at least some claims to start a war of conquest. Making new claims ...
7
votes
Accepted
No risk on anomaly, just time consuming?
You are correct. From the wiki:
An anomaly is a feature of exploration in Stellaris. When a science ship scans a celestial body it may identify an anomaly that needs further investigation by the ...
7
votes
Accepted
How do you breed species for eating?
Note: This information might be slightly outdated, options below were available in 2.1
You can eat population in two ways: either as a form of extermination (hive-mind devouring swarm only) or as a ...
7
votes
Accepted
Why don't colonies build buildings?
There is a very common "because it's broken" response that is often given in these cases. I can't say that it's impossible, but there are valid reasons for this to happen that are not related to AI ...
7
votes
Accepted
How much Piracy Supression do I need to secure a system?
Piracy starts at 0, and slowly increases over time to 25% of the value of the trade route value, so the first answer is that you have correctly deduced you don't need 7 corvettes for Zulei Cro, you ...
6
votes
Accepted
How to connect a Stellaris account with Steam?
In order to get achievements in Stellaris you actually need to go one step further than with other Paradox titles.
First off, you don't need to connect your Steam-Account to your Paradox-Account as ...
6
votes
Accepted
are there any drawbacks to keeping Synthetics enslaved?
Note that enslaving AI is only when they've become synthetics, not droids as they are not sentient enough at that point.
So there are some drawbacks that could occur when granting rights to your AI ...
6
votes
Accepted
Are synthetic empires at disadvantage at land warfare?
Machine empires with the right technology can produce powerful late-game armies of their own.
Adaptive Combat Algorithms allows machines to produce powerful Battle Frame Armies. Biomechanics allows ...
6
votes
Accepted
How do I stop building synthetic species in a full world?
You can disable individual jobs - just move all workers to different work slots. Press the +/- buttons in the population tab on the line with that building.
Only top scored, non community-wiki answers of a minimum length are eligible
Related Tags
stellaris × 203steam × 3
technical-issues × 3
achievements × 3
xbox-one × 1
linux × 1
performance × 1
steam-workshop × 1