I'm not sure what you mean by "Steam deletes them all". If you previously had a mod that was free and is now paid, you will become Unsubscribed to that mod. Unsubscribing to a mod essentially deletes the mod and all of the files pertaining to it.
You have to buy all mods that aren't free (obviously), so in order to keep the files and your subscriptions you ...
First go to the Main Menu > Extras > Prison Sharing (Steam), click on your Published Prison Item and Play.
Then you go to the Main Menu > Extras > Prison Sharing (Steam) and you will be able to Update it. That's it.
If you are playing through your regular save file, you won't be able to update your Steam Workshop item.
I don't think you're going to like the answer, but...
...it depends entirely on the game. Or more specifically, on how the game developer integrated workshop features.
The more a game allows workshop items to do, the more likely it is that someone could slip something hostile into it.
It depends on the mod itself how it's launched or where it's located.
A Stanley Paradox
Head over to Sleeping Giants Inn and read the scroll
See the 'Stanley Paradox' description
The island itself is situated just north of Dawnstar but for ease of traval you can quick travel to it but using the console command "coc windfall" ...
As far as I can tell, you cannot priorities addons for now through the Steam Workshop
I have tried for games such as Portal 2 & Civilization 5, and there is no possible way to control there
It is possible that this can be different in Garry's Mod, but unless the game controls the downloading of addons through the game itself, I would highly doubt, as it ...
The unsubscribed addons will load as long as you're in offline mode on Steam. When you're in offline mode, Steam does this wonderful thing it should always do, and forgets which addons you are subscribed to, or not; and loads every single file you have in your addons folder.
WARNING: if you have 200+ addons with a lot of custom content, you will want to ...
You cannot download anything from the Steam Workshop if you don't have the base game installed. You mentioned in the comments that you don't own Tabletop Simulator - if that's true, you will be unable to download the extra content because there's no base content to modify.
Purchase the base game, then launch it and all your Steam Workshop subscriptions ...
Found many posts on the steam community, apparently the way to update your item is very different (depending on which workshop you are using).
For Skyrim, for example, the update is done using the Creation Kit.
For Cities : Skylines you must use the Content Manager.
So in your case (prison-architect) it appears there aren't such managers, so no possible ...
I'm sure by now you solved this, but I'll leave here my answer for others that may encounter this issue. I had this issue too with my mod http://steamcommunity.com/sharedfiles/filedetails/?id=811654002 and didn't find any help elsewhere, but I sorted it out.
Make sure you add the thumbnail tag picture="picname.png" in the yourmod.mod file, not in the ...
There's a mod called Improved Asset Icons that can help with this problem. Basically, if there's no icon set for an asset, it looks if there is a preview image on the Workshop and uses that. From the description:
Custom assets that do not have icons, but do have Steam Workshop
previews will use the Workshop preview as their icon, instead of the
default box ...
For games that use a submission-based workshop (like TF2, DOTA2, and CS:GO), there is no chance to contract a virus, as there is no way to download the workshop item in question. Submissions are only selected and included into the game by Valve. You can only ogle and vote on them.
Pertaining to servers and getting viruses in these games, there have been ...
You can do that by doing the following steps:
Step 1: Enable dev console for CS:GO
Step 2: Open console with ~ key and execute this command to start the map:
game_mode 2;game_type 1;exec gamemode_deathmatch; mp_match_end_restart 1; map workshop\149093917\dm_rust;
where workshop\149093917\dm_rust is my map, replace it with your map.
To come up ...
Go to Community -> Workshop,
choose your game using 'Search for a Workshop' found on the right side of the menu,
select Browse -> Collections,
and in the top right you can find a button 'Create Collection'.
Here you can save a current set or a selection of favourited items, or create a new set.
Third screenshot showing a different game because ...
According to this (and my own experience removing mods), the files are not actually removed. They still exist in the games folder. You have to go in and manually remove them yourself.
For example, they would be still located here:
File Location: C:\Program Files
(x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps
Also here: C:\...
The way the Steam Workshop works is similar to how you described.
Yes, you have to subscribe to the Wokrshop Item you want to load in to (perhaps *) use it.
And you probably know, but to reassure you, you don't pay anything when subscribing to any item on the Workshop.
(*: If the item is broken or incomplete, errors may occur, hence why I put the * there ...
There is a bit of a conflict in what you're saying here. There are various ways to go about modding Skyrim; one of them being through the Steam Workshop.
But then you also mention NMM - Nexus Mod Manager. NMM is a separate modding system, where you first download the Mod Manager itself and then download mods from the Nexus Mod Manager community site via ...
There are a few things you need to watch out for when getting custom models.
After you subscribe to something, go to Documents\ManiaPlanet\Skins\Models\StadiumCar. Create the StadiumCar folder inside Models if you don't see it already. This is where you should be placing downloaded car models' .zip and .loc files. Both of these are needed for it to work ...
The documentation for the include function reveals that (since it's a function in Lua) the path names must be enclosed by parentheses.
Therefore, your code should look something like this.
Find your mod in the mods folder (%localappdata%/Introversion/Prison Architect/mods) and create a new file manifest.txt in your mod's folder. Fill it with at least the following attributes: Name, Author, Date, and Version. You can additionally define Description, URL, IsTranslation. I believe FileID and SteamAuthor is added automatically when you upload it.
This issue is currently moot (as of 2015-04-27). According to Valve:
Removing Payment Feature From Skyrim Workshop
We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.
Removing Payment Feature ...
It all depends on the rarity of the gun and how many people obtain it. If it is a low level gun, then a lot of people will have a chance at obtaining it, but the payout to you may not be that big.
If it is say a Restricted Rifle or better than you will get a higher payout if more people get ahold of it.
But as user1337 also stated, it is also based on ...